Creating a tree-type app
In this tutorial we will create an application that implements a 'tree' entity type hierarchy, consisting of two
entity types (with parent-child relation). The child entity type
allows the user to click on a map to define a GeoPoint
. The parent entity type collects the locations on each child
entity and shows them together on a single map, making use of the API.
The end result can be downloaded here.
For more examples of applications, please visit the sample apps
Creating an empty app
Let's create, install and start an empty app. This will be the starting point for the rest of the tutorial.
But before we start, make sure to shut down any app that is running (like the demo app) by closing the command-line shell
(for example Powershell) or end the process using Ctrl + C
.
Follow these steps to create, install and start an empty app:
- Go to the App store in your VIKTOR environment to create a new app. After clicking 'Create app' choose the option 'Create blank app' and enter a name and description of your choice. Submit the form by clicking 'Create and setup'.
- Select 'Tree' as app type when asked to make this choice and click 'Next'.
- Now follow the instructions to run the
quickstart
command to download the empty app template. After entering the command click 'I have run the command' to continue. The CLI will ask you to select your code editor of choice. Use the arrows and press enter to select a code editor. The app will now open in your code editor of choice.
If all went well, your empty app is installed and connected to your development workspace. Do not close the terminal as this will break the connection with your app. The terminal in your code editor should show something like this:
INFO : Connecting to cloud.viktor.ai...
INFO : Connection is established:
INFO :
INFO : https://cloud.viktor.ai/workspaces/XXX/app <--- navigate here to find your app
INFO :
INFO : The connection can be closed using Ctrl+C
INFO : App is ready
- You only need create an app template and install it once for each new app you want to make.
- The app will update automatically once you start adding code in
app.py
, as long as you don't close the terminal or your code editor. - Did you close your code editor? Use
viktor-cli start
to start the app again. No need to install, clear, etc.
Folder structure
The app has the following folder structure:
tree-tutorial
├── app
│ ├── my_entity_type
│ │ ├── __init__.py
│ │ └── controller.py
│ ├── my_folder
│ │ ├── __init__.py
│ │ └── controller.py
│ └── __init__.py
├── CHANGELOG.md
├── README.md
├── requirements.txt
├── tests
│ └── __init__.py
└── viktor.config.toml
Note that the app type ('tree') has been defined in viktor.config.toml
:
app_type = 'tree'
To keep things simple, we will stick to the current entity type and corresponding folder names within this tutorial.
Installation
Login to the app in your browser to verify that the app is installed and running as expected. You will be redirected to the app's dashboard.
If you see the "Workspaces" menu upon logging in, click the "Open" button on the "Development" workspace. After opening, you will be redirected to the app's dashboard.
The tree-type app generated by the CLI consists of a top folder, called "My Folder", shown in the sidebar on the left side of the screen.
Click "My Folder" to enter the folder. Now, let's add a new object by clicking the + (create new object) button on the right side of the screen. You'll now see a menu where you can add a new object:
Create a new object of type "My Entity Type"
Provide a name for the new object and click "Create and open", to create the new object and automatically navigate to the object's editor (it should be empty). From here, you can navigate back to "My Folder" in a few different ways:
-
By clicking the back button in the top right side of the screen:
-
By clicking the menu button in the top left corner of the screen. This will extend (or collapse) the side menu. You can expand "My Folder" to see all containing objects, or click on it:
-
By clicking the breadcrumbs at the top of the screen:
Delete the created entity afterwards.
Defining the GeoPoint (child)
Let's modify MyEntityType
so that the user can define a GeoPoint
on a map. Open app/my_entity_type/controller.py
and replace it with the following code:
import viktor as vkt
class Parametrization(vkt.Parametrization):
geo_point = vkt.GeoPointField("Select point")
class Controller(vkt.Controller):
parametrization = Parametrization
@vkt.MapView("Map")
def map_view(self, params, **kwargs):
features = []
if params.geo_point:
features.append(vkt.MapPoint.from_geo_point(params.geo_point))
return vkt.MapResult(features)
In your browser, open "My Folder" and create a few entities of type "My geo-point". Don't forget to select a point on the map for each of them and save (including the entity created at the start of this tutorial, if you did not delete it before).
Defining the Overview (parent)
To show all the geo-points we just created, let's modify MyFolder
to iterate over all its children and obtain the
point from the params for each of them. Open app/my_folder/controller.py
and replace it with the following code:
import viktor as vkt
class Controller(vkt.Controller):
label = 'Overview'
children = ['MyEntityType']
show_children_as = 'Table'
@vkt.MapView("Map")
def map_view(self, params, entity_id, **kwargs):
features = []
for child in vkt.api_v1.API().get_entity(entity_id).children():
point = child.last_saved_params.geo_point
if point:
features.append(vkt.MapPoint.from_geo_point(point))
return vkt.MapResult(features)
In your browser, open the editor of "My Folder". Within the "Map" view, click the 3 dots and select "Center map", to fit all objects within the view. You should now be able to see all your previously created geo-points.